TMCC Archive
16k Flying Machine Cactus Farm preview

16k Flying Machine Cactus Farm

[object Object]

  • Cactus
  • 1.19+
  • 16k Cactus
  • Intermediate
  • Flying MachineRandom TickPlayerless

Rates

Base variant

Cactus 16.2k/h

Base variant

Cactus Flower 2k/h

Positives

  • No passive lag when off

  • Only 12 carts of prefill

  • Cheaper than fence based designs

  • Smart chunk loader automatically turns on/off with farm to keep it loaded

  • Easily tileable

Negatives

  • Collection on opposite side of on/off switch

Instructions

Notes

  • Align the green stained glass square to a chunk to ensure the farm is properly chunk loaded. Use F3+G to toggle chunk border display.

  • All orange signs are debug tools, the associated buttons and levers are optional.

  • Emergency shutoff note block can break the farm in certain edgecases. Use with caution!

  • If the flying machines get out of sync, the easiest way to fix is to turn the farm off and launch each manually.

  • Make sure all flying machines in any given row are at the same level when off.

Usage

  1. Flick lever near crafter to toggle the farm.

  2. Ensure the chunk loader starts up before you leave the area (at most it should take 15 seconds).

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