TMCC Archive
Booty's 1.2k 3 Pod Iron Farm preview

Booty's 1.2k 3 Pod Iron Farm

[object Object]

  • ; 1.17+, 1.16.2+ (with modifications)
  • 1.2k Iron Ingot
  • Simple
  • Single Dimension
  • Zombie

Rates

Base variant

Iron Ingot 1.2k/h

Positives

  • Cheap and easily configured villagers (see video)

  • One zombie for 3 villager pods

  • Villagers can be bred on site and pathfind to their beds

Negatives

  • Sensitive to villager reload RNG: rates on exceptionally bad reloads can drop to 800 iron/hour

Instructions

Notes

  • (1.21.2+) Wandering trader llamas can kill the zombie. Build with the spawning platform above the ground at a minimum of 8 blocks. The higher, the better.

  • (1.21.2+) Rates are decreased due to [MC-301649](<https://bugs.mojang.com/browse/MC/issues/MC-301649>)

  • If you often skip the night, the rates may be a lot lower. If this is the case, a hopper clock can be added to the farm using the hopper clock variant of the farm.

  • If rates are low and only one golem is spawning, reload the chunks the farm is in for new rates.

  • Refer to the video for a block-by-block tutorial.

  • For lower version compatibility, ensure there is a roof above the villagers to prevent them from getting struck by lightning.

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