TMCC Archive
21k-23k Enderman Grass Block/Mycelium/Nylium Farm preview

21k-23k Enderman Grass Block/Mycelium/Nylium Farm

[object Object]

  • Grass Block/Mycelium,Nylium
  • 1.19+
  • 21k-23k Warped Nylium, Crimson Nylium, Grass Block, Mycelium
  • Advanced

Rates

Netherrack mode

Warped Nylium 22.6k/h
Crimson Nylium 22.6k/h

Dirt mode

Grass variant, Mycelium variant

Grass Block 21.2k/h
Mycelium 21.2k/h

Dirt mode

50/50 variant

Grass Block 10.6k/h
Mycelium 10.6k/h

Base variant

Ender Pearl 11.3k/h

Consumption

Dirt mode

Dirt -21.2k/h

Netherrack mode

Bone Meal -24k/h

Netherrack mode

Netherrack -22.6k/h

Positives

  • Detection-based

  • Farm automatically stops when running out of shulker boxes

Negatives

  • 0.94 nylium/bone meal (94% efficient)

Instructions

Notes

  • This design is directional. Do not rotate the build.

  • No other players should be within 256 blocks of the AFK spot.

  • To swap between crimson/warped nylium, replace the 4 nylium blocks next to the AFK spot.

  • Storage and shulker supply made for ~22 hours of running the farm. Farm will stop if shulker supply runs out.

Build

  • When building the farm, much of the grass blocks/mycelium can be replaced with dirt as long as a grass block can spread to it eventually.

  • The farm should be built at the lowest possible Y-level.

  • Use a mob switch during the build process to prevent endermen from spawning in the wrong areas.

  • Three schematics are available for farming only grass, only mycelium, or 50% of each at the same time.

Usage

  1. Use the right lever to select the mode (up = grass/mycelium, down = warped/crimson nylium).

  2. Input shulker boxes of the required material(s) and ensure the supply lamp is on.

  3. Gather 1 stack of dirt or netherrack, depending on which item is being farmed.

  4. Go down to the AFK area and crawl under the trapdoor, closing it behind you.

  5. Look through the gap in the walls and use continuously or at a 1gt interval.

specifications section content