Wireless Pearl Stasis Array (Chronostasis)
[object Object]
- Pearl Stasis
- 1.16.2+
- Advanced
Positives
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30 different chambers at every station, each can be assigned to a unique player
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Built in chunk loaders allow stasis to work at any OW location. Pearls are lazy loaded when system is idle to minimize lag, and only fully loaded when called
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Up to 15 stations can be used by changing timings on the receiver. Station is selected with a lectern. Schematic shows how to set a station to a specific channel
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Minimal lag: max of 8 loaded entities for each idle station, but can be fully shut down to create zero passive lag
Negatives
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Stations require ~60gt between incoming signals. Back sliders may get stuck if inputs occur too quickly
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Pearls can occasionally fail to enter a chamber and fall back down
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More than one pearl can occasionally drop when triggered
Instructions
Notes
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This design is directional. Do not rotate.
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(1.16.2-26.1.2) Modulo 4-based wireless transmitters are unreliable in singleplayer due to MC-238384, which is fixed with this mod: https://cdn.discordapp.com/attachments/1315522702492172300/1435005254453301389/local-server-entity-id-fix-all.jar.
Usage
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Loading chambers:
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Select the note block of your chamber
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Load pearls by sitting in the composter, looking straight up, and throwing them
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Calling from station:
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Ensure station receiver is enabled
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Select the note block of your chamber
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Select the target station on the lectern
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Press the note block labeled "send request"
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Calling from transmitter:
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Ensure transmitter clock is enabled
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Use lectern to select your chamber "color"
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Use note block to select station side
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Select the target station on the lectern
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Press the note block labeled "send request"

